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Someone-Else
Vim
Commits
6abd8e97
Commit
6abd8e97
authored
20 years ago
by
Bram Moolenaar
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updated for version 7.0042
parent
383f9bc3
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4 changed files
src/Make_w16.mak
+1
-0
1 addition, 0 deletions
src/Make_w16.mak
src/hashtable.c
+393
-0
393 additions, 0 deletions
src/hashtable.c
src/proto/hashtable.pro
+6
-0
6 additions, 0 deletions
src/proto/hashtable.pro
src/testdir/Makefile
+1
-1
1 addition, 1 deletion
src/testdir/Makefile
with
401 additions
and
1 deletion
src/Make_w16.mak
+
1
−
0
View file @
6abd8e97
...
...
@@ -87,6 +87,7 @@ ObjFiles = \
$(
INTDIR
)
\f
ileio.obj
\
$(
INTDIR
)
\f
old.obj
\
$(
INTDIR
)
\g
etchar.obj
\
$(
INTDIR
)
\h
ashtable.obj
\
$(
INTDIR
)
\g
ui.obj
\
$(
INTDIR
)
\g
ui_w16.obj
\
$(
INTDIR
)
\m
ain.obj
\
...
...
This diff is collapsed.
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src/hashtable.c
0 → 100644
+
393
−
0
View file @
6abd8e97
/* vi:set ts=8 sts=4 sw=4:
*
* VIM - Vi IMproved by Bram Moolenaar
*
* Do ":help uganda" in Vim to read copying and usage conditions.
* Do ":help credits" in Vim to see a list of people who contributed.
* See README.txt for an overview of the Vim source code.
*/
/*
* hashtable.c: Handling of a hashtable with Vim-specific properties.
*
* Each item in a hashtable has a NUL terminated string key. A key can appear
* only once in the table.
*
* A hash number is computed from the key for quick lookup. When the hashes
* of two different keys point to the same entry an algorithm is used to
* iterate over other entries in the table until the right one is found.
* To make the iteration work removed keys are different from entries where a
* key was never present.
*
* The mechanism has been partly based on how Python Dictionaries are
* implemented. The algorithm is from Knuth Vol. 3, Sec. 6.4.
*
* The hashtable grows to accommodate more entries when needed. At least 1/3
* of the entries is empty to keep the lookup efficient (at the cost of extra
* memory).
*/
#include
"vim.h"
#if defined(FEAT_EVAL) || defined(FEAT_SYN_HL) || defined(PROTO)
#if 1
# define HT_DEBUG
/* extra checks for table consistency */
#endif
/* Magic value for algorithm that walks through the array. */
#define PERTURB_SHIFT 5
static
hashitem
*
hash_lookup
__ARGS
((
hashtable
*
ht
,
char_u
*
key
,
long_u
hash
));
static
int
hash_add_item
__ARGS
((
hashtable
*
ht
,
hashitem
*
hi
,
char_u
*
key
,
long_u
hash
));
static
int
hash_may_resize
__ARGS
((
hashtable
*
ht
));
static
long_u
hash_hash
__ARGS
((
char_u
*
key
));
#if 0 /* not used */
/*
* Create an empty hash table.
* Returns NULL when out of memory.
*/
hashtable *
hash_create()
{
hashtable *ht;
ht = (hashtable *)alloc(sizeof(hashtable));
if (ht != NULL)
hash_init(ht);
return ht;
}
#endif
/*
* Initialize an empty hash table.
*/
void
hash_init
(
ht
)
hashtable
*
ht
;
{
/* This zeroes all "ht_" entries and all the "hi_key" in "ht_smallarray". */
vim_memset
(
ht
,
0
,
sizeof
(
hashtable
));
ht
->
ht_array
=
ht
->
ht_smallarray
;
ht
->
ht_mask
=
HT_INIT_SIZE
-
1
;
}
#if 0 /* not used */
/*
* Free a hash table. Does not free the items it contains!
*/
void
hash_free(ht)
hashtable *ht;
{
if (ht->ht_array != ht->ht_smallarray)
vim_free(ht->ht_array);
vim_free(ht);
}
#endif
/*
* Find "key" in hashtable "ht". "key" must not be NULL.
* Always returns a pointer to a hashitem. If the item was not found then
* HASHITEM_EMPTY() is TRUE. The pointer is then the place where the key
* would be added.
* WARNING: The returned pointer becomes invalid when the hashtable is changed
* (adding, setting or removing an item)!
*/
hashitem
*
hash_find
(
ht
,
key
)
hashtable
*
ht
;
char_u
*
key
;
{
return
hash_lookup
(
ht
,
key
,
hash_hash
(
key
));
}
/*
* Like hash_find(), but caller computes "hash".
*/
static
hashitem
*
hash_lookup
(
ht
,
key
,
hash
)
hashtable
*
ht
;
char_u
*
key
;
long_u
hash
;
{
long_u
perturb
;
hashitem
*
freeitem
;
hashitem
*
hi
;
int
idx
;
/*
* Quickly handle the most common situations:
* - return if there is no item at all
* - skip over a removed item
* - return if the item matches
*/
idx
=
hash
&
ht
->
ht_mask
;
hi
=
&
ht
->
ht_array
[
idx
];
if
(
hi
->
hi_key
==
NULL
)
return
hi
;
if
(
hi
->
hi_key
==
HI_KEY_REMOVED
)
freeitem
=
hi
;
else
if
(
hi
->
hi_hash
==
hash
&&
STRCMP
(
hi
->
hi_key
,
key
)
==
0
)
return
hi
;
else
freeitem
=
NULL
;
/*
* Need to search through the table to find the key. The algorithm
* to step through the table starts with large steps, gradually becoming
* smaller down to (1/4 table size + 1). This means it goes through all
* table entries in the end.
* When we run into a NULL key it's clear that the key isn't there.
* Return the first available slot found (can be a slot of a removed
* item).
*/
for
(
perturb
=
hash
;
;
perturb
>>=
PERTURB_SHIFT
)
{
idx
=
(
idx
<<
2
)
+
idx
+
perturb
+
1
;
hi
=
&
ht
->
ht_array
[
idx
&
ht
->
ht_mask
];
if
(
hi
->
hi_key
==
NULL
)
return
freeitem
==
NULL
?
hi
:
freeitem
;
if
(
hi
->
hi_hash
==
hash
&&
hi
->
hi_key
!=
HI_KEY_REMOVED
&&
STRCMP
(
hi
->
hi_key
,
key
)
==
0
)
return
hi
;
if
(
hi
->
hi_key
==
HI_KEY_REMOVED
&&
freeitem
==
NULL
)
freeitem
=
hi
;
}
}
/*
* Add item with key "key" to hashtable "ht".
* Returns FAIL when out of memory or the key is already present.
*/
int
hash_add
(
ht
,
key
)
hashtable
*
ht
;
char_u
*
key
;
{
long_u
hash
=
hash_hash
(
key
);
hashitem
*
hi
;
hi
=
hash_lookup
(
ht
,
key
,
hash
);
if
(
!
HASHITEM_EMPTY
(
hi
))
{
EMSG2
(
_
(
e_intern2
),
"hash_add()"
);
return
FAIL
;
}
return
hash_add_item
(
ht
,
hi
,
key
,
hash
);
}
/*
* Add item "hi" with "key" to hashtable "ht". "key" must not be NULL and
* "hi" must have been obtained with hash_lookup() and point to an empty item.
* "hi" is invalid after this!
* Returns OK or FAIL (out of memory).
*/
static
int
hash_add_item
(
ht
,
hi
,
key
,
hash
)
hashtable
*
ht
;
hashitem
*
hi
;
char_u
*
key
;
long_u
hash
;
{
/* If resizing failed before and it fails again we can't add an item. */
if
(
ht
->
ht_error
&&
hash_may_resize
(
ht
)
==
FAIL
)
return
FAIL
;
++
ht
->
ht_used
;
if
(
hi
->
hi_key
==
NULL
)
++
ht
->
ht_filled
;
hi
->
hi_key
=
key
;
hi
->
hi_hash
=
hash
;
/* When the space gets low may resize the array. */
return
hash_may_resize
(
ht
);
}
#if 0 /* not used */
/*
* Overwrite hashtable item "hi" with "key". "hi" must point to the item that
* is to be overwritten. Thus the number of items in the hashtable doesn't
* change.
* Although the key must be identical, the pointer may be different, thus it's
* set anyway (the key is part of an item with that key).
* The caller must take care of freeing the old item.
* "hi" is invalid after this!
*/
void
hash_set(hi, key)
hashitem *hi;
char_u *key;
{
hi->hi_key = key;
}
#endif
/*
* Remove item "hi" from hashtable "ht". "hi" must have been obtained with
* hash_lookup() and point to a used empty item.
* The caller must take care of freeing the item.
*/
void
hash_remove
(
ht
,
hi
)
hashtable
*
ht
;
hashitem
*
hi
;
{
--
ht
->
ht_used
;
hi
->
hi_key
=
HI_KEY_REMOVED
;
hash_may_resize
(
ht
);
}
/*
* Shrink a hashtable when there is too much empty space.
* Grow a hashtable when there is not enough empty space.
* Returns OK or FAIL (out of memory).
*/
static
int
hash_may_resize
(
ht
)
hashtable
*
ht
;
{
hashitem
temparray
[
HT_INIT_SIZE
];
hashitem
*
oldarray
,
*
newarray
;
hashitem
*
olditem
,
*
newitem
;
int
newi
;
int
todo
;
long_u
oldsize
,
newsize
;
long_u
minsize
;
long_u
newmask
;
long_u
perturb
;
#ifdef HT_DEBUG
if
(
ht
->
ht_used
>
ht
->
ht_filled
)
EMSG
(
"hash_may_resize(): more used than filled"
);
if
(
ht
->
ht_filled
>=
ht
->
ht_mask
+
1
)
EMSG
(
"hash_may_resize(): table completely filled"
);
#endif
/* Return quickly for small tables with at least two NULL items. NULL
* items are required for the lookup to decide a key isn't there. */
if
(
ht
->
ht_filled
<
HT_INIT_SIZE
-
1
&&
ht
->
ht_array
==
ht
->
ht_smallarray
)
return
OK
;
/*
* Grow or refill the array when it's more than 2/3 full (including
* removed items, so that they get cleaned up).
* Shrink the array when it's less than 1/5 full. When growing it is at
* least 1/4 full (avoids repeated grow-shrink operations)
*/
oldsize
=
ht
->
ht_mask
+
1
;
if
(
ht
->
ht_filled
*
3
<
oldsize
*
2
&&
ht
->
ht_used
>
oldsize
/
5
)
return
OK
;
if
(
ht
->
ht_used
>
10000
)
minsize
=
ht
->
ht_used
*
2
;
/* it's big, don't make too much room */
else
minsize
=
ht
->
ht_used
*
4
;
/* make plenty of room */
newsize
=
HT_INIT_SIZE
;
while
(
newsize
<
minsize
)
{
newsize
<<=
1
;
/* make sure it's always a power of 2 */
if
(
newsize
==
0
)
return
FAIL
;
/* overflow */
}
if
(
newsize
==
HT_INIT_SIZE
)
{
/* Use the small array inside the hashdict structure. */
newarray
=
ht
->
ht_smallarray
;
if
(
ht
->
ht_array
==
newarray
)
{
/* Moving from ht_smallarray to ht_smallarray! Happens when there
* are many removed items. Copy the items to be able to clean up
* removed items. */
mch_memmove
(
temparray
,
newarray
,
sizeof
(
temparray
));
oldarray
=
temparray
;
}
else
oldarray
=
ht
->
ht_array
;
}
else
{
/* Allocate an array. */
newarray
=
(
hashitem
*
)
alloc
((
unsigned
)(
sizeof
(
hashitem
)
*
newsize
));
if
(
newarray
==
NULL
)
{
/* Out of memory. When there are NULL items still return OK.
* Otherwise set ht_error, because lookup may result in a hang if
* we add another item. */
if
(
ht
->
ht_filled
<
ht
->
ht_mask
)
return
OK
;
ht
->
ht_error
=
TRUE
;
return
FAIL
;
}
oldarray
=
ht
->
ht_array
;
}
vim_memset
(
newarray
,
0
,
(
size_t
)(
sizeof
(
hashitem
)
*
newsize
));
/*
* Move all the items from the old array to the new one, placing them in
* the right spot. The new array won't have any removed items, thus this
* is also a cleanup action.
*/
newmask
=
newsize
-
1
;
todo
=
ht
->
ht_used
;
for
(
olditem
=
oldarray
;
todo
>
0
;
++
olditem
)
if
(
olditem
->
hi_key
!=
NULL
&&
olditem
->
hi_key
!=
HI_KEY_REMOVED
)
{
/*
* The algorithm to find the spot to add the item is identical to
* the algorithm to find an item in hash_lookup(). But we only
* need to search for a NULL key, thus it's simpler.
*/
newi
=
olditem
->
hi_hash
&
newmask
;
newitem
=
&
newarray
[
newi
];
if
(
newitem
->
hi_key
!=
NULL
)
for
(
perturb
=
olditem
->
hi_hash
;
;
perturb
>>=
PERTURB_SHIFT
)
{
newi
=
(
newi
<<
2
)
+
newi
+
perturb
+
1
;
newitem
=
&
newarray
[
newi
&
newmask
];
if
(
newitem
->
hi_key
==
NULL
)
break
;
}
*
newitem
=
*
olditem
;
--
todo
;
}
if
(
ht
->
ht_array
!=
ht
->
ht_smallarray
)
vim_free
(
ht
->
ht_array
);
ht
->
ht_array
=
newarray
;
ht
->
ht_mask
=
newmask
;
ht
->
ht_filled
=
ht
->
ht_used
;
ht
->
ht_error
=
FALSE
;
return
OK
;
}
/*
* Get the hash number for a key. Uses the ElfHash algorithm, which is
* supposed to have an even distribution (suggested by Charles Campbell).
*/
static
long_u
hash_hash
(
key
)
char_u
*
key
;
{
long_u
hash
=
0
;
long_u
g
;
char_u
*
p
=
key
;
while
(
*
p
!=
NUL
)
{
hash
=
(
hash
<<
4
)
+
*
p
++
;
/* clear low 4 bits of hash, add char */
g
=
hash
&
0xf0000000L
;
/* g has high 4 bits of hash only */
if
(
g
!=
0
)
hash
^=
g
>>
24
;
/* xor g's high 4 bits into hash */
}
return
hash
;
}
#endif
This diff is collapsed.
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src/proto/hashtable.pro
0 → 100644
+
6
−
0
View file @
6abd8e97
/*
hashtable.c
*/
void
hash_init
__ARGS
((
hashtable
*
ht
));
hashitem
*
hash_find
__ARGS
((
hashtable
*
ht
,
char_u
*
key
));
int
hash_add
__ARGS
((
hashtable
*
ht
,
char_u
*
key
));
void
hash_remove
__ARGS
((
hashtable
*
ht
,
hashitem
*
hi
));
/*
vim: set ft=c :
*/
This diff is collapsed.
Click to expand it.
src/testdir/Makefile
+
1
−
1
View file @
6abd8e97
...
...
@@ -14,7 +14,7 @@ SCRIPTS = test1.out test2.out test3.out test4.out test5.out test6.out \
test38.out test39.out test40.out test41.out test42.out
\
test43.out test44.out test45.out test46.out test47.out
\
test48.out test49.out test51.out test52.out test53.out
\
test54.out
test54.out
test55.out
SCRIPTS_GUI
=
test16.out
...
...
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